![]() Increases Melee Attack and Magic Attack +30 each time you receive damage and absorbs +21% of all received Magic Damage. Backstabbing increases Melee Critical Rate +30% ![]() ĭelivers a powerful attack that deals (288 + 420% Melee Attack) Physical Damage. Also decreases Melee and Ranged Physical Damage. Removes Snare, Slowed, Launched, Lassitude, Telekinesis effects from you and gain immunity to them for. Toughens the caster, reducing the duration of debuffs. Increases the duration of Stun, Trip, Fear, Snare, Shackle, Silence, Sleep, Impale, and Slow. Pulls and Taunts a distant enemy, forcing them to attack the caster for, regardless of other Aggro. All allies along the fault gain Earth Energy, reducing received damage for. Smashes open a fault line to deal Physical Damage to all enemies in its path and decrease their Move Speed for. Can't be used while Snared.Ī spinning attack with up to 3 distinct strikes, each dealing Physical Damage on many nearby enemies.Īttack 1: Deals additional damage to Shaken targets, and Trips Slowed targetsĪttack 2: Deals additional damage to Tripped targets.Īttack 3: Shoves nearby targets away from you. Launches a rush toward an enemy that deals Physical Damage and inflicts Snare for. Has a chance to reset the cooldown on Charge and Behind Enemy Lines. Attack 3: Increases Melee damage and hits multiple enemies in front of you. Attack 2: Deals additional damage if enemy is Tripped. It relies on high strength for direct damage, and for increased chance to parry.Īttacks up to 3 times in a row, dealing Physical Damage each hit. It's the appropriate tree for those who want to play a fighter-type build. Since it has almost no ranged damage, Battlerage has a pull and several gap-closing skills. Patron of soldiers considered Kyrios, the god of death and destruction.īattlerage is the melee combat tree, dealing physical damage to enemies at close range. You will level quickly still.This specialization focuses on powerful blows, inflicting devastating damage, buffing the warrior and weakening his enemies. Once you have your scarecrows, no need to quest, pvp or anything. You make more money on the markets, farming, etc. As some of the ingredients are untradable. You really dont have to fight if you dont want to, but if you want to make lots of money, there will be risk (I normally offer the fighters a cut of my loot if they escort my merchant on the ocean).Ĭrafting is not high earning btw, its average, and normally you just craft the stuff you wear. I help provide the economy and backbone which our fighters can thrive on. I am also a soothsayer now (healer with stealth and blink). I have the 2nd best ship in our fleet, fastest most nimble merchant, and fastest medium sized warship. I do however support my guild to the max. I only have 4600 gear score, someone with 5000gs can one shot me. You can stay in safe zones and move through conflict zones in peace periods. You dont HAVE to fight people, but more risk, more reward. ![]() So funny to see the leader of this group just stop attacking and go, "meh, templar" and walk away with his posse. Ive seen 6 well geared people jump a templar, and after about 15 min of trying to kill him. Ironically, the tankiest class in this game is a templar. Just cause you look awesome with a sword in each hand and blinking into someone. Personally I would play a stonearrow over DR or a PE, but I would choose a DR over a PE like this guy did. The nice thing about the dark runner build is has some nice stun combos (stuns that happen due to spell order sequence). He is just as squishy and now he has to fight with melee. Which is basically a primevil with archery swapped out for battlerage (melee). Here you try avoid other people.Īnd that guy changed to a darkrunner. just normal day to day will involve many fights Its not like wow, where you run around ghost worlds and maybe, if you lucky, you might find someone. I think people dont take pvp seriously because we have enough of it. Arena is there, but I dont know anyone who cares about it, so 1vs1 is very rare unless its messing around with a friend or getting your daily reward for winning an arena. People dont take Arena seriously in this game. Just a heads up, that response is geared for 1vs1 Arena.
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